![]() Also, I don't say we should be strict about these - after all, it will always be on us to fight with honor. Once more - I believe we don't need the rules for ourselves, but it would be nice to have them, for any new members. Please, share your opinion, so we could find the best solution. Speaking about spamming some army types - I could say that anyone who uses large groups of one single unit can always be easily stopped - each of them have their weaknesses. :) Although these four I mentioned above are two rules in fact: no large non-working population, and no shields. But my main goal is not to lose the beauty of the game - we don't want to add to many limitations. I like playing with fire, as this makes the game more interesting in my opinion.Īlso, if you like, you may have a look at these: alpha rules and liga rules. this shall be up to players to deal how to play.Also if this is allowed, the fight may become whole different - players would start building catapults to use them as cannons against troops, but that's just not the way it was. Also, catapults could never be effective against troops in real life, but in Crusader they can be devastating to slowly moving troops. catapults were designed to destroy walls, not to kill troops.:) Also, we do not want to make any troops almost impossible to kill. If they were really that effective, no one would bother so much building castles. trick with the shields is, in my opinion, only exploit of the game, and it can provide more protection to the soldier than tower itself.At least when those structures are expensive or vital for you for some reason. ![]() ![]() If one is worried that his castle my be set to fire, or something he build, my advice would be not to place building to close to each other. Those guys are mostly non-working, but they are needed if someone sets your castle to fire, or part of your economy, but they are not needed in huge numbers. only in order to stop people from making large non-working population for later taxation, or recruiting massive armies.If one needs more, it should be solved by placing those closer to stockpile. one will hardly need more than five mills. Wood is needed at the beginning, so making small limit for woodcutters wouldn't be right - they are needed not just for taxation, they are needed as working population. These are some of them that crossed my mind at this moment. no fire, or no putting enemy castle to fire onlyĮDIT: I have ejected those orange rules, and left only the red, mandatory, ones in order to avoid confusion.no cow throwing unless they are thrown into the castle.catapult firing at troops (mangonels and trebuchets are allowed to do this).The red rules are important ones, while the orange ones are mandatory. Through these rules, we would only describe other how we like to play, and how we would expect from them to play, if they wanted to play with us. I will write down some things that should be among these rules in my opinion. We could all play in their way as well, but we do not want to play in one pattern. If we created some our rules, we could invite them to join our events without fearing are they gonna play in an "expert way" or the way we like. (At least I hope so :) ) Still, it would be nice if some other people would join our Stronghold Crusader gaming events, but the only problem is that fact that many players out there play in a way we don't like. We get along pretty well when we play Stronghold Crusader in multiplayer - non of us does some stuff that other don't approve. Hey, guys! I was writing about this before, but I am writing about it for the first time here at this forum. trick building walls around quarries forbidden.similar can be done with any other cheap unit) laddermen trick forbidden (training lots of cheap laddermen only to disband them, and to create high population for taking taxes.limit at number of waterpots (5 for example).limit at number of mills (5 for example).limit at number of woodcutters (30 for example).SHN RULES for Crusader multiplayer (no shields and no non-working population)
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