![]() Gives them claws, their claws deal damage at one die higher. With this trait takes the draconic bloodline or any other class ability that Trait gets two claw attacks that deal 1d4 points of damage. A spellscale with an Intelligence bonus may pick any language as a bonus language, except for secret languages such as Druidic.Ĭlaws Some spellscales have clawed fingers. Languages A spellscale begins play speaking Common and Draconic. Shrewd A spellscale gains a +2 racial bonus on all Appraise and Its caster level, and the save DC (if any) is Charisma based. Sorcerer/wizard list as a spell-like ability usable at will. Magical Gift A spellscale gains a single cantrip from the Spell Ward A spellscale gains a +2 racial bonus on all saving throws Normal speed A spellscale has a land speed of 30 ft. Medium size A spellscale gains no penalties or bonuses due to their +2 Str, +2 Cha, -2 Con Spellscales have powerful muscles and Not have racial Hit Dice and advances by character level. They tend towards chaoticĪlignments, but even spellscale monks and paladins are not unheard of. Spellscale’s scales has no reflection on their alignment-metallic spellscalesĬan be evil, chromatic ones be good, and many spellscales have patterns andĬolors not reflected by true dragons at all. Despite what some prejudiced folk may think, the color of a Scales, but some have clawed feet, tails, horns or other physical markers ofĭragons. ![]() They get along well with otherĬultures with strong magical traditions, like most gnomes and elvesĪppearance with their levels of draconic traits. In trying as many novel sensations and experiences as possible, and spendĪt least part of their lives as adventurers. Than sequestering themselves in their own communities. They tend to live in larger mixed race settlements, rather Even those without levels in spellcasting classes possess some Typically magically gifted and curious, frequently innovating with new spellsĪnd magic items. This (relatively) short lifespan gives most spellscales a level of drive andĪmbition not seen in their dragon ancestors, and most try to make an Long-lived creatures, spellscales have lifespans equivalent to those of humans. Interbreeding with other creatures, and their magical nature imbues humanoid Humanoid descendants of draconic bloodlines. Growing from her head, claw-like fingers and toes, and a fine layer of silverĭragons as tieflings are to fiends or aasimar are to celestials-they are This powerfully built humanoid has a small pair of horns The trick is finding some that isn’t overtly pornographic.] And new art for dragon people is easy to come by on the internet. The basic idea of magically talented dragon people is a good one, but pretty much only that core remains. Which is not helped by all of the art for them being androgynous and purple skinned. They are painted as an entire species of camp gay stereotypes. Second, their flavor text is quite frankly offensive. Too bad that all of these bonuses are good for spellcasters only, and most of them aren’t any use until high levels, since they grant metamagic feats. Their signature mechanic is that they can meditate on different dragon gods every day and pick from between twelve different bonuses. The spellscales were not nearly so popular. The second were dragonborn, which reappeared in both 4e and 5e as a core race. ![]() One was kobolds, cementing them mechanically as “little dragon people” to go with the flavor introduced in the 3.0 Monster Manual. It was the third of three player races, the other two of which have long shadows. [The spellscale originally appeared in Races of the Dragon, a D&D 3.5 book devoted to dragon-influenced PCs. “Half-Dragon” © deviantArt user mmmegh, accessed at her gallery here
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